﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace CroCommando
{
    class LevelPage : MenuPage
    {
        Point buttonSize = new Point(80, 40);

        public LevelPage(Texture2D background, Texture2D buttonSheet)
            : base(background, buttonSheet)
        {
        
        
        }

        private void init()
        {

            gameButtons.Add(new GameButton(buttonSheet, new Vector2(10, 10), Color.White, buttonSize, Game1.GameState.InGame));
        }
    }
}
